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The Info
[ Landel's Damned ]
15 December 2020 @ 01:56 am
02 January 2009 @ 03:08 pm
NOTE: This is NOT where you tell us about problems caused by players and this is NOT an FAQ. If you'd like to alert us to rules being broken, please do so here. If you'd like to ask us general questions, please do so here.
Sometimes, we need your guys' help to let us know when problems need fixing. While we've always been glad to hear and respond to comments/suggestions about the game itself through IM, e-mail, and comments to mod posts, we've decided it's time to centralize all of those concerns in one post for ease of use for players and ease of reference for us. Of course, before you jump to comment on everything that's been bothering you, keep in mind that this game is a labor of love and we mods already spend much – possibly most – of our free time maintaining it. We're not using this as an excuse for bad modding, but we do want you guys to keep in mind just how much work a game like this requires as is. (Not that we'd want it any other way. ♥)
( More information under the cut. )
Sometimes, we need your guys' help to let us know when problems need fixing. While we've always been glad to hear and respond to comments/suggestions about the game itself through IM, e-mail, and comments to mod posts, we've decided it's time to centralize all of those concerns in one post for ease of use for players and ease of reference for us. Of course, before you jump to comment on everything that's been bothering you, keep in mind that this game is a labor of love and we mods already spend much – possibly most – of our free time maintaining it. We're not using this as an excuse for bad modding, but we do want you guys to keep in mind just how much work a game like this requires as is. (Not that we'd want it any other way. ♥)
( More information under the cut. )
02 January 2009 @ 03:05 pm
28 November 2008 @ 02:26 am
The following is the advertisement for our 16th Cycle, which is opening on January 9th. Feel free to post this advertisement wherever you want, but also make sure to be considerate of your friends list and of the rules in communities outside our own.
( Preview of the ad + HTML code. )
( Preview of the ad + HTML code. )
17 October 2008 @ 06:22 pm
08 July 2008 @ 03:52 pm
19 June 2008 @ 06:07 pm
29 May 2008 @ 09:57 pm
Here are guidelines on how to move around during the nightshift, ranging from how much skipping is allowed to literally how to do it.
( Nightshift Moving Guidelines )
That's all! If you respond with questions, I'll try to answer them and then work them into this post to make it as cohesive as possible.
( Nightshift Moving Guidelines )
That's all! If you respond with questions, I'll try to answer them and then work them into this post to make it as cohesive as possible.
15 May 2008 @ 10:11 pm
Here is where you comment and let us know whether you're holding out for SC or M-U! That way, when we randomize for either one, we'll only be including people who we know want it, and we won't run into problems where people would rather opt out in hopes of getting the other one, leaving us to scramble and find someone else to fill the spot. (Not to mention we realize how painful it is to get an email only for it to be the one you don't want and then being forced to decline.)
So, it's basic! Just comment here with your name (whatever it is listed as being on the Contact List for our easier comparison) and which pool you would want to be placed into, and we'll keep the master list of it here to refer to when randomization time comes around. We would also like to know who your preferred character for it is, just to have an idea and make things simpler. We understand that you might end up changing your mind and it's fine for you to pick someone else when the time comes!
If you are unsure about which one you want at the moment, or don't really have a preference, let us know that you would like to be in either pool. And if you ever change your mind about what you want, you can always comment again and have us edit it! The "pending" section is for characters who are from the most recent app cycle and are therefore too new to qualify. They will automatically be moved once another app cycle comes around.
Those who have already gotten SC or M-U don't need to reply! We'll restart the list once we cycle through everyone. (Unfortunately, since we get so many new players each application cycle, the chances of getting to start over are pretty unlikely.)
( M-U vs. SC Preference List )
Here is the form for easy use:
Thank you!
So, it's basic! Just comment here with your name (whatever it is listed as being on the Contact List for our easier comparison) and which pool you would want to be placed into, and we'll keep the master list of it here to refer to when randomization time comes around. We would also like to know who your preferred character for it is, just to have an idea and make things simpler. We understand that you might end up changing your mind and it's fine for you to pick someone else when the time comes!
If you are unsure about which one you want at the moment, or don't really have a preference, let us know that you would like to be in either pool. And if you ever change your mind about what you want, you can always comment again and have us edit it! The "pending" section is for characters who are from the most recent app cycle and are therefore too new to qualify. They will automatically be moved once another app cycle comes around.
Those who have already gotten SC or M-U don't need to reply! We'll restart the list once we cycle through everyone. (Unfortunately, since we get so many new players each application cycle, the chances of getting to start over are pretty unlikely.)
( M-U vs. SC Preference List )
Here is the form for easy use:
Thank you!
05 May 2008 @ 08:53 pm
If you have valid concerns about any events/actions/players in the RP who have inarguably broken one or more of the rules, this is the post in which you should let us know. Any comments not made by personal/character journals of current players will be ignored and deleted.
Also keep in mind that before you use this post, you must talk problems out with other players and try to resolve issues yourself before you report them. (Of course, if you aren't part of a situation and you see something happen as an observer, let us know rather than trying to police things yourself.)
( More details under the cut. )
Also keep in mind that before you use this post, you must talk problems out with other players and try to resolve issues yourself before you report them. (Of course, if you aren't part of a situation and you see something happen as an observer, let us know rather than trying to police things yourself.)
( More details under the cut. )
14 January 2008 @ 11:30 pm
It's been asked. It's been questioned. It's been a confusing topic for mods and players alike, but finally, we have here the rules about just how languages work at Landel's.
BARE BASICS:
- Everyone can understand each others' main languages. A character whose main language is English would perceive someone whose main language is Japanese as speaking English, and vice versa.
- Second languages can only be understood by those who canonly understand that particular language.
- Characters perceive everything in the Institute as being written in their main language.
That's your refresher course, but for the full scoop, every player in the RP should read the behemoth underneath the below cut at least once for all the details.
( Language Laws at Landel's )
BARE BASICS:
- Everyone can understand each others' main languages. A character whose main language is English would perceive someone whose main language is Japanese as speaking English, and vice versa.
- Second languages can only be understood by those who canonly understand that particular language.
- Characters perceive everything in the Institute as being written in their main language.
That's your refresher course, but for the full scoop, every player in the RP should read the behemoth underneath the below cut at least once for all the details.
( Language Laws at Landel's )
27 August 2007 @ 05:28 pm
This is for both mods and players to be able to keep track of who is on hiatus. This will stop mods from signing up people who are on hiatus for therapy/M-U/SC/etc. or mistaking someone for being inactive when they are simply away for a while.
The longest amount of time any player can take a hiatus for is three months. If something requires you to be gone for longer than that, you may have to drop your characters until you are able to play again and then reapply. There are certain exceptions, of course, so if you are in a situation where you would have to be gone for such a long period of time, please contact one of the mods to discuss the circumstances.
How it works: If you are going on hiatus, please comment here with your name, the characters you play, and how long you are going to be gone for/when you will be back. If you are only putting some of your characters on hiatus (for example, if your situation is that you're a little busy and don't have time to play with all of them), only list the characters you won't be actively using. Please also annouce your hiatus in
damned_lounge, since not all players will be checking this list all the time.
Once the mods see your comment, they will edit this post with your information and then delete the comment (much like the way it works with the Contact List and Requested Characters List). When you return, we would appreciate it if you commented here to let us know, but we'll probably just see the announcement that you're back in
damned_lounge and then remove your name from the list.
( Players Currently on Hiatus )
Here is a form for easy use:
The longest amount of time any player can take a hiatus for is three months. If something requires you to be gone for longer than that, you may have to drop your characters until you are able to play again and then reapply. There are certain exceptions, of course, so if you are in a situation where you would have to be gone for such a long period of time, please contact one of the mods to discuss the circumstances.
How it works: If you are going on hiatus, please comment here with your name, the characters you play, and how long you are going to be gone for/when you will be back. If you are only putting some of your characters on hiatus (for example, if your situation is that you're a little busy and don't have time to play with all of them), only list the characters you won't be actively using. Please also annouce your hiatus in
Once the mods see your comment, they will edit this post with your information and then delete the comment (much like the way it works with the Contact List and Requested Characters List). When you return, we would appreciate it if you commented here to let us know, but we'll probably just see the announcement that you're back in
( Players Currently on Hiatus )
Here is a form for easy use:
13 August 2007 @ 02:08 am
01 August 2007 @ 09:08 pm
Nightshift-Only characters are characters who are applied for, added to the roster, and then randomly selected each nightshift to antagonize the patient characters. (More on how to apply for one here.) To give more details on how much power NS-Only characters have and what they can do ICly, here's a list of rules and guidelines similar to the SC rules but tailored to NS-Only characters in particular.
1) Your character is working on the Institute's side, and their main goal is to stop patients from proceeding any further through the Institute's grounds and to get patients to go back to their rooms. However, your character doesn't necessarily need to be fully aware of their orders; for example, if you had a character in mind who was a robot specifically programmed to work for a particular company, they might have been reprogrammed/brainwashed to think that the Head Doctor is the head of that company and nothing much has changed about their orders.
2) Your character has all their normal powers, clothes, weapons, defenses, etc., so long as they aren't to a godmodding extent. Your character should be powerful enough to take on several patients at once and have the upper hand, but they should have enough weaknesses that they could be feasibly knocked out or forced to retreat.
3) Your character has explicit orders to NOT kill any patients. They can badly injure them, immobilize them, or knock them out, etc., but killing is a big no-no. (The only exception to this is if you work something out with a player who's looking to get their character killed off.) However, as the Head Doctor is the kind of guy who wouldn't want the patients to know they weren't in complete mortal danger, your character is in no way obligated to tell the patients this, and is in fact encouraged not to.
4) If your character is knocked out, they're free to be looted by other patients. Although all of their clothing, special items, weapons, etc, are free to be used during that entire nightshift by whoever grabs them, (albeit with some limitations if the items are overly powerful), only ONE possession taken from your character will still exist in the morning. (So, for example, your character has a gun, a bullet-proof vest, and a helmet. Although three different people take those three objects once your character is knocked out, only one of those people will still have the item they looted once the morning comes.) What gets kept and who gets to keep it can either be worked out amongst the players, or, if people decide to compete for one or more objects, we mods can be called in to randomize who gets what. ;)
As far as how attacking other characters works: Basically, you choose a location on one of the maps (a room, a hall, or an area outside), and run it by us mods to make sure no one else has claimed it or that it doesn't pose any logistical problems. Once you do that, you wait for an unsuspecting character or group of characters to enter your assigned area, and when the time seems ripe... BOOM! You attack! Still, some guidelines you should follow are...
1) All the fighting against your character should occur within one thread. Yes, we know that this makes posting harder than if one antagonist is going after smaller groups in different threads, but one person jumping from thread to thread is bound to cause some continuity errors or godmodding, regardless of how accidental those actions are. Also, this way, characters can skirt around the fighting if they want to or can jump in just as easily. The exception to this rule is if your character completes a fight with one group of patients (as in all their opponents have been knocked out or have run away), and decides to go on to a completely new bunch.
2) Your character may be powerful, but that doesn't mean they're invincible. By apping an antagonist, you are devoting the utmost responsibility to keeping up good communication with the other players in your thread so that there aren't any misunderstandings about attacks or how they damage characters. Also remember that it's just as easy for other players to slip into godmodding during a fight as it can be for an antagonist, so don't be hesitant to let us mods know if you think something is awry. It's happened before, and we're happy to help sort things out!
3) If no one enters your area after a couple of days or so, you're perfectly welcome to ask us to re-assign your character's area to somewhere that would be more active and fun.
4) Your character may not leave their assigned area without permission from us. We basically have the assigned-areas rule so that patients won't feel so ganged-up on as they would if we had NS-only characters running amok all over the place, but if you want your character to give chase and the players of the people you're chasing totally want you to do that too, you're perfectly welcome to so long as you run it by us and we give it the go-ahead.
1) Your character is working on the Institute's side, and their main goal is to stop patients from proceeding any further through the Institute's grounds and to get patients to go back to their rooms. However, your character doesn't necessarily need to be fully aware of their orders; for example, if you had a character in mind who was a robot specifically programmed to work for a particular company, they might have been reprogrammed/brainwashed to think that the Head Doctor is the head of that company and nothing much has changed about their orders.
2) Your character has all their normal powers, clothes, weapons, defenses, etc., so long as they aren't to a godmodding extent. Your character should be powerful enough to take on several patients at once and have the upper hand, but they should have enough weaknesses that they could be feasibly knocked out or forced to retreat.
3) Your character has explicit orders to NOT kill any patients. They can badly injure them, immobilize them, or knock them out, etc., but killing is a big no-no. (The only exception to this is if you work something out with a player who's looking to get their character killed off.) However, as the Head Doctor is the kind of guy who wouldn't want the patients to know they weren't in complete mortal danger, your character is in no way obligated to tell the patients this, and is in fact encouraged not to.
4) If your character is knocked out, they're free to be looted by other patients. Although all of their clothing, special items, weapons, etc, are free to be used during that entire nightshift by whoever grabs them, (albeit with some limitations if the items are overly powerful), only ONE possession taken from your character will still exist in the morning. (So, for example, your character has a gun, a bullet-proof vest, and a helmet. Although three different people take those three objects once your character is knocked out, only one of those people will still have the item they looted once the morning comes.) What gets kept and who gets to keep it can either be worked out amongst the players, or, if people decide to compete for one or more objects, we mods can be called in to randomize who gets what. ;)
As far as how attacking other characters works: Basically, you choose a location on one of the maps (a room, a hall, or an area outside), and run it by us mods to make sure no one else has claimed it or that it doesn't pose any logistical problems. Once you do that, you wait for an unsuspecting character or group of characters to enter your assigned area, and when the time seems ripe... BOOM! You attack! Still, some guidelines you should follow are...
1) All the fighting against your character should occur within one thread. Yes, we know that this makes posting harder than if one antagonist is going after smaller groups in different threads, but one person jumping from thread to thread is bound to cause some continuity errors or godmodding, regardless of how accidental those actions are. Also, this way, characters can skirt around the fighting if they want to or can jump in just as easily. The exception to this rule is if your character completes a fight with one group of patients (as in all their opponents have been knocked out or have run away), and decides to go on to a completely new bunch.
2) Your character may be powerful, but that doesn't mean they're invincible. By apping an antagonist, you are devoting the utmost responsibility to keeping up good communication with the other players in your thread so that there aren't any misunderstandings about attacks or how they damage characters. Also remember that it's just as easy for other players to slip into godmodding during a fight as it can be for an antagonist, so don't be hesitant to let us mods know if you think something is awry. It's happened before, and we're happy to help sort things out!
3) If no one enters your area after a couple of days or so, you're perfectly welcome to ask us to re-assign your character's area to somewhere that would be more active and fun.
4) Your character may not leave their assigned area without permission from us. We basically have the assigned-areas rule so that patients won't feel so ganged-up on as they would if we had NS-only characters running amok all over the place, but if you want your character to give chase and the players of the people you're chasing totally want you to do that too, you're perfectly welcome to so long as you run it by us and we give it the go-ahead.
28 July 2007 @ 03:12 pm
M-U happens every other Nightshift, and five lucky players are selected at random from the Landamned roster to take part in it. (Once a player has taken part in it, they will be ineligible for selection (for SC, as well) until everyone else in the entire roster has also had a chance (unfortunately, since we get so many new players each application cycle, the chances of this are very unlikely); players may also be considered ineligible for selection on a particular Nightshift if they are on hiatus or inactive.) Once five players are selected, the head mods will decide which of that player's characters would work best with M-U that night (this actually isn't as big of a deal with M-U as it is with SC, and chances are that we'll let you choose which character you want to volunteer for it), and then notify the player of their good fortune and of the mods' decision.
But what is M-U? It's... well, it's this (XD):
1) For one night, your character is at the institute's mercy (more than usual, anyway), and they are taken up to the Disciplinary Therapy rooms on the second floor to be experimented on during nightshift. The sort of experimentation they go through is more or less up to you and the NPC mod who is in charge of your thread. More on that later.
2) It is assumed that your character was taken from their room after dinner, sedated, and then moved upstairs. Given that we now have a dinner shift and possible roommate onlookers, you should inform your roommate's player that your character got M-U so that you guys can keep things consistent. The first post of the M-U thread (which the NPC mod will make using the
damned_doctors account) will be the generic evil doctor setting up the scene, and then you reply to that with your character waking up and reacting to the unfortunate situation they have found themselves in.
3) Your character would be completely unable to get away until the experimentation is over. They will be strapped down or restrained in some way, not to mention the door is locked tight and the room is soundproofed, which means none of their screaming would carry to any other patients who might be wandering around. While it is common for patients to go on rescue missions for characters who have been abducted, they are unable to break in and would have to wait until the door is unlocked. The doctors assumedly are able to disappear quite mysteriously, so the rescuers don't get a shot at the people behind their friend's torture.
4) In order to work out what will be done to your character, you'll need to contact the NPC mod in charge of your thread through AIM, email, etc., and talk through ideas. We'll do our best to assign you a NPC mod who is familiar with your character and the series your character is from, but sometimes that isn't possible if your fandom isn't very well-known. Once you and the NPC mod figure out an idea to your liking, either one of you must contact one of the main mods to get the idea cleared. Once that's done, the NPC mod will start the thread.
And that's about that! If you're hoping for your character to get seriously screwed with, M-U is for you.
But what is M-U? It's... well, it's this (XD):
1) For one night, your character is at the institute's mercy (more than usual, anyway), and they are taken up to the Disciplinary Therapy rooms on the second floor to be experimented on during nightshift. The sort of experimentation they go through is more or less up to you and the NPC mod who is in charge of your thread. More on that later.
2) It is assumed that your character was taken from their room after dinner, sedated, and then moved upstairs. Given that we now have a dinner shift and possible roommate onlookers, you should inform your roommate's player that your character got M-U so that you guys can keep things consistent. The first post of the M-U thread (which the NPC mod will make using the
3) Your character would be completely unable to get away until the experimentation is over. They will be strapped down or restrained in some way, not to mention the door is locked tight and the room is soundproofed, which means none of their screaming would carry to any other patients who might be wandering around. While it is common for patients to go on rescue missions for characters who have been abducted, they are unable to break in and would have to wait until the door is unlocked. The doctors assumedly are able to disappear quite mysteriously, so the rescuers don't get a shot at the people behind their friend's torture.
4) In order to work out what will be done to your character, you'll need to contact the NPC mod in charge of your thread through AIM, email, etc., and talk through ideas. We'll do our best to assign you a NPC mod who is familiar with your character and the series your character is from, but sometimes that isn't possible if your fandom isn't very well-known. Once you and the NPC mod figure out an idea to your liking, either one of you must contact one of the main mods to get the idea cleared. Once that's done, the NPC mod will start the thread.
And that's about that! If you're hoping for your character to get seriously screwed with, M-U is for you.
10 July 2007 @ 12:15 am
27 April 2007 @ 06:22 pm
27 April 2007 @ 05:18 pm
20 March 2007 @ 02:07 am
19 March 2007 @ 08:09 pm
This is the list of all players who have kindly volunteered to serve as NPC Mods. :D A big thanks to all of them! The Duties section tells you which kinds of NPCs each person is approved/willing to do, and you're free to contact either Fey, our NPC Coordinator (AIM: Lustful Thing), or one of the individual NPC Mods if you need to ask them to join a thread or talk to them about an ongoing thread.
( NPC Mod List )
( NPC Mod List )
19 March 2007 @ 05:54 pm
07 December 2006 @ 04:31 am
[ Mod Note: Although much of this information may seem needlessly overworded, keep in mind that this community was made for the purpose of fixing and preventing many of the problems that came up in its (TWO?!) preceding incarnations. Therefore, please be patient as you read through not only our policies, but our rationale as well. Thank you! <3 ]
1) Stay IC. No OOC comments within your character’s journal or plot posts, please, and if you feel that you need to contact another mun or mod with a suggestion or a question in regards to the thread you’re in, please use the Contact List, (you need to be logged in as your character to access it), or
damned_lounge, the OOC community, to do so. (However, if you simply want to end with a link to a new thread or make a quick direction to jump to a new thread, that's okay, so long as you do it in a separate comment and delete the OOC correspondence once it's done.)
2) Speaking of
damned_lounge, it is mandatory that you have it friended to either your character journal or, preferably, your personal journal. The reason for this is that it’s the community where us mods will be making announcements that you need to know about, such as updated rules, a warning of upcoming plot developments, polls that we want everyone's input on, and all that kind of administrative stuff. You’ll be held responsible for keeping up with the announcements, so make sure you do so. (If you're feeling confused about any of the updates, however, never hesitate to contact one of us with questions.)
On a lighter note, the OOC community is also your method by which to fool around and have fun with other muns! Share thoughts, opinions, silly comments, artwork, related fics... :D How can you go wrong? You’re free to post or comment there with either your personal journal or your character journal, and although you may vote in polls wih your personal journal, make sure to vote with your character journal when we specifically ask for it.
Also, on the topic of polls:
You may NOT vote in ANY polls if you--as a player--have not yet received an acceptance e-mail from us for at least one character and been given clearance to join the
damned community. To us, voting with a character journal that has not yet been accepted--as is usually the case--is incredibly presumptuous, especially in polls that have a serious effect on the outcome of policies in the community, and gives us the impression that the voter assumes that they will be automatically be accepted, when, in actuality, we spend tons of time and effort reviewing each and every application for writing quality and correct characterization before we make our decisions. If you are not yet accepted and vote in a poll anyway, not only will you be giving us this idea about your RP etiquette, but your vote won't be counted towards the final tally. So please, please, please don't do this. Call it a pet peeve, but it really bugs us, especially since we use polls a ton and it's hard to keep track of the tallies as it is. :/
That said, if you haven't yet been accepted to the community, you are still totally free to post to
damned_lounge with whatever questions you might have about the application process or to ask for clarification and/or more information about the RP comm before you make the decision to apply, etc. Again, however, we discourage you from getting too chummy with players within the OOC comm before you're officially accepted, as we'd feel horrible if you were having a great time in the OOC comm and we ended up having to reject you and rain on your parade. :/
3) Although this probably isn’t an issue for you if we’ve already approved your application, keep in mind that we expect you to maintain a good command over the English language as you RP. If you typo here and there in your plot posts, (we’ve all stayed up late at night RPing with our brains half-fried, so we know how it is), we’ll understand, but try to use LJ spell-check as much as you can even if you don’t proofread what you write. As far as posts in the OOC community... we're nuts in there with our ksdfjhskdljfhas and OMGs and WTFs all over the place, so no worries. XD;
4) ABSOLUTELY NO GOD-MODDING. What's god-modding? It’s when a player decides that their character is so awesome that he or she can beat up another character with no questions asked, kill a monster easier than anyone else can, or scale three stories with one jump. Stuff like that. D: Due to the power-limited setting of Landel's Damned, we tend to take this offense even more seriously than mainstream RPs, and let me make this perfectly clear: When you apply for the Landel's Damned RP, keep in mind that part of the whole point of entering your character into this RP is for the purpose of making them far more vulnerable then they usually are, most prominently through a lack of powers. Because of this, be open and prepared to have your character lose almost all of their powers or at least have them severely weakened, and be aware that we're going to be very strict about the extent of magical/special abilities your character can keep. Basically, if you're the kind of player who loves to kick ass all the time, this is NOT the RP for you.
Although we here at Landel's Damned try to be as fair as possible with powers and give anyone who has concerns individual attention, we're running a big RP here and we realistically can only devote so much time to each person. Therefore, if a mod finds herself haggling with a player over their character's powers for longer than should be necessary (an hour or more--it's happened!) be aware that we are the ones who make the final decision on what is fair, and if a player is unreasonable with the amount of power-hindering that we feel is necessary, we reserve the right to give an ultimatum of accepting our offer for the character's powers or the player dropping their character from the game. Harsh, we know, but we want to make it perfectly clear that this is not the kind of RP where your character's abillity to kick ass should even be a motivation for your wanting to play--rather, your motivation should be your character's lack of ass-kicking skills. (For patient characters, anyway, though even Nightshift-Only characters can get to the point of abused powers too.) Trying to haggle with us over how powerful your character should be is fine if you're a newbie who's trying to get a handle on how much your character should be hindered or if you feel we're severely shortchanging your character in comparison to someone else, but continual and unreasonable haggling with us over character powers will make us doubt your ability to RP without godmodding and will have the opposite effect on us than the one you intend: We will feel your character should have perhaps even less powers than the standard if you seem disturbingly keen on using them.
However, also keep in mind that we aren't asking for a lack of artistic license. The key here is that if you want your character to do something crazy, you can. The catch? You have to run it by the mods, the muns who’ll be affected by it, and finally, yourself. Are they all okay with it? Are you okay with it? Are there enough painful repercussions for your character to even out the good with the bad? Is it something that your character is physically capable of even with their powers diminished? Is it something that your character would choose to do? If the mods agree with you that your character meets all these standards, then chances are that any nefarious plans you’ve conjured up might be approved and even added upon! We love insanity and chaos as much as any of you guys, but we don’t like it when its done for the sake of someone’s ego or without consideration of how other characters might be affected.
By the way, this goes for NPCs as much as it goes for other players. If one of our Creatures mods or Orderlies is giving you a harder time than they should and dodging your every attack, we want to know straight away. It could be that you were unlucky enough to be attacked by some incredibly strong, impervious thing and that the NPC mod is being totally reasonable, but it could just as easily be an overstep in power--even just an honest mistake--and we want to make sure that there aren’t any contradictions or confusing breaks in policy.
5) This RP is a violent, gory, creepy, twisted thing, and it is for that reason that you need to understand that stuff like exploding brains and sex (possibly) will be happening, and that your level of exposure to it is your decision.
6) Ah, the topic of sex. Like we said in the previous rule, it’s allowed, but we have some very strict rules concerning it. Note: If you ever see the label "Adult Content" or "Mature" on any post to the main comm, keep in mind that it DOES contain graphic sex and it is YOUR decision whether or not to read it.
A) You must contact the mods before you progress to anything NC-17. If characters make out or do other stuff that's only vaguely described, you don't need to let us know, but if anything happens BEYOND that, (ie beginnings of getting nekkid) you MUST talk to us first to get an okay from us. Why is this? We know that some players can get way too crazy with sexing up their characters, and although that kind of behavior may be totally IC for some characters, we want to make sure the suddenness or frequency of it is realistic.
B) No sex involving characters under the age of 18. Sorry, but that's our limit, and it will be strictly enforced, especially after Livejournal's recent cut-down on... well, we're sure you know all about that already.
C) No sex during the day. Nighttime is your business, but it’s highly unlikely that two lovebirds could get very far with nurses and doctors watching their every move.
7) On the topic of romance, let it be known that pairings of all sexualities are welcome. That means shounen-ai/slash, shoujo-ai/femmeslash, or het. (Male on male, female on female, or male on female. ...Or female on male. What have you. XD;)
Of course, we don’t condone rampant sex everywhere with no rhyme or reason. Basically, as long as you keep your character IC, you can pair him or her however you like.
8) This is kind of a no-brainer, but you can’t kill other characters. The only possible exception to this rule would be if you, the other character, and the mods all worked it out so that a character who was about to be dropped could be killed off for the sake of plot continuity. This also goes for mortal wounds. For example, if one character injures another character so badly that the wounded character is literally incapacitated, which is definitely not fun for his or her mun. If you want to get into a patient-to-patient brawl, it’s a good idea to check with the other character’s mun over how much damage you two are willing to do to one another. Basically, respect your fellow players and how they have just as much of a right to kick ass as you do. Okay? X3
9) Read and comply with the other, more specific guidelines in
damned_info. (Yes, there are even more rules.) Although the other guidelines there are self-explanatory, one of the biggest necessities of Landel’s is going by the Maps. They’re there for a reason, and that reason is comprehensiveness, continuity, and consistency, and you should also comply by the room descriptions when describing an area. (If you're in an area without a room description yet, please either contact a mod or make a post to the
damned_lounge.)
10) Communicate! This is perhaps the most important rule of all. If muns don’t feel comfortable talking to their mods, people end up trying to “get away” with things behind someone’s back because they think their character will be stripped of all fun otherwise. Bad idea. What we want to encourage most is that we want to hear what you have to say! Complaints, suggestions, compliments--we want you to talk to us and ask us about anything you need. Do you think we’re being unfair about enforcing particular rules and not others? Tell us! Do you think our characters are getting cooler stuff done to them than yours? Let us know! We’d love to accommodate any wants or needs you guys have, but first, we need to actually know what your concerns are. Be aware that as long as we’re online, we’re probably totally available to be pummeled with questions, and we appreciate the pummeling. <3 In the same way that you guys aren’t imprisoned, we aren’t crazy doctors on an intercom who think that only we should have fun, especially at night. (During the day, admittedly, your character is going to have to deal with a lot stricter rules for the sake of realism, and we can’t really change much of that. :/) But still! Be open! Be honest! The last thing we want to be is unapproachable. <3
11) Stay IC. You thought we went over this? Well, we sort of did, but in this context, we mean IC in terms of your character. Just because your character is in a universe where a satanic mental hospital is the scope of their entire existence doesn’t mean that you can completely throw their characterization out the window. This is another reason why we’ll be paying so much attention to the quality of your application. We want to make sure that you have such a good handle on your character that, if he or she is screwed with mentally or physically in the way that Landel’s tends to do, you are skilled enough to ensure that your character remains the same character.
12) Have fun! Yeah, it’s corny, we know, but if you disagree with any of the policies here and feel you couldn’t deal in an RP with such detailed guidelines, you might not want to apply, or, even better, let us know why you don’t feel comfortable applying so we can try to improve what we can. The general point of Landel’s is to create an environment where your character is at such a disadvantage that you, the mun, are challenged to find interesting ways to get around problems that wouldn’t be such a threat to a character in their native world, and therefore, give you something new and fun to work with! However, if you feel that this community fails to facilitate that kind of experience, please let us know.
----
Read all of that? Not sure if you absorbed all those insanely dense masses of text? They’ll always be here for you to check up on, so if your memory gets hazy during the course of the RP, feel free to come back here and skim for what you need to know--or even drop us mods a line if you can’t find what you’re looking for! In any case, please add the words “this guy are sick” to the end of your application so we can make sure that you truly got through all of this. After all, you certainly deserve a reward for being thorough. <3
Failure to comply with these rules will result in contact from the mods through IM, LJ, or e-mail. If, even after multiple warnings, you fail to respond and/or refuse to change your ways, you will receive a final warning and be removed from the community.
Since we definitely don’t want to have to get to that point, make sure to stay in contact with the mods and let us know if you’re worried that you’re overstepping what’s allowed or if a policy should be tweaked. Forewarning and communication. That’s all we ask for. <3
1) Stay IC. No OOC comments within your character’s journal or plot posts, please, and if you feel that you need to contact another mun or mod with a suggestion or a question in regards to the thread you’re in, please use the Contact List, (you need to be logged in as your character to access it), or
2) Speaking of
On a lighter note, the OOC community is also your method by which to fool around and have fun with other muns! Share thoughts, opinions, silly comments, artwork, related fics... :D How can you go wrong? You’re free to post or comment there with either your personal journal or your character journal, and although you may vote in polls wih your personal journal, make sure to vote with your character journal when we specifically ask for it.
Also, on the topic of polls:
You may NOT vote in ANY polls if you--as a player--have not yet received an acceptance e-mail from us for at least one character and been given clearance to join the
That said, if you haven't yet been accepted to the community, you are still totally free to post to
3) Although this probably isn’t an issue for you if we’ve already approved your application, keep in mind that we expect you to maintain a good command over the English language as you RP. If you typo here and there in your plot posts, (we’ve all stayed up late at night RPing with our brains half-fried, so we know how it is), we’ll understand, but try to use LJ spell-check as much as you can even if you don’t proofread what you write. As far as posts in the OOC community... we're nuts in there with our ksdfjhskdljfhas and OMGs and WTFs all over the place, so no worries. XD;
4) ABSOLUTELY NO GOD-MODDING. What's god-modding? It’s when a player decides that their character is so awesome that he or she can beat up another character with no questions asked, kill a monster easier than anyone else can, or scale three stories with one jump. Stuff like that. D: Due to the power-limited setting of Landel's Damned, we tend to take this offense even more seriously than mainstream RPs, and let me make this perfectly clear: When you apply for the Landel's Damned RP, keep in mind that part of the whole point of entering your character into this RP is for the purpose of making them far more vulnerable then they usually are, most prominently through a lack of powers. Because of this, be open and prepared to have your character lose almost all of their powers or at least have them severely weakened, and be aware that we're going to be very strict about the extent of magical/special abilities your character can keep. Basically, if you're the kind of player who loves to kick ass all the time, this is NOT the RP for you.
Although we here at Landel's Damned try to be as fair as possible with powers and give anyone who has concerns individual attention, we're running a big RP here and we realistically can only devote so much time to each person. Therefore, if a mod finds herself haggling with a player over their character's powers for longer than should be necessary (an hour or more--it's happened!) be aware that we are the ones who make the final decision on what is fair, and if a player is unreasonable with the amount of power-hindering that we feel is necessary, we reserve the right to give an ultimatum of accepting our offer for the character's powers or the player dropping their character from the game. Harsh, we know, but we want to make it perfectly clear that this is not the kind of RP where your character's abillity to kick ass should even be a motivation for your wanting to play--rather, your motivation should be your character's lack of ass-kicking skills. (For patient characters, anyway, though even Nightshift-Only characters can get to the point of abused powers too.) Trying to haggle with us over how powerful your character should be is fine if you're a newbie who's trying to get a handle on how much your character should be hindered or if you feel we're severely shortchanging your character in comparison to someone else, but continual and unreasonable haggling with us over character powers will make us doubt your ability to RP without godmodding and will have the opposite effect on us than the one you intend: We will feel your character should have perhaps even less powers than the standard if you seem disturbingly keen on using them.
However, also keep in mind that we aren't asking for a lack of artistic license. The key here is that if you want your character to do something crazy, you can. The catch? You have to run it by the mods, the muns who’ll be affected by it, and finally, yourself. Are they all okay with it? Are you okay with it? Are there enough painful repercussions for your character to even out the good with the bad? Is it something that your character is physically capable of even with their powers diminished? Is it something that your character would choose to do? If the mods agree with you that your character meets all these standards, then chances are that any nefarious plans you’ve conjured up might be approved and even added upon! We love insanity and chaos as much as any of you guys, but we don’t like it when its done for the sake of someone’s ego or without consideration of how other characters might be affected.
By the way, this goes for NPCs as much as it goes for other players. If one of our Creatures mods or Orderlies is giving you a harder time than they should and dodging your every attack, we want to know straight away. It could be that you were unlucky enough to be attacked by some incredibly strong, impervious thing and that the NPC mod is being totally reasonable, but it could just as easily be an overstep in power--even just an honest mistake--and we want to make sure that there aren’t any contradictions or confusing breaks in policy.
5) This RP is a violent, gory, creepy, twisted thing, and it is for that reason that you need to understand that stuff like exploding brains and sex (possibly) will be happening, and that your level of exposure to it is your decision.
6) Ah, the topic of sex. Like we said in the previous rule, it’s allowed, but we have some very strict rules concerning it. Note: If you ever see the label "Adult Content" or "Mature" on any post to the main comm, keep in mind that it DOES contain graphic sex and it is YOUR decision whether or not to read it.
A) You must contact the mods before you progress to anything NC-17. If characters make out or do other stuff that's only vaguely described, you don't need to let us know, but if anything happens BEYOND that, (ie beginnings of getting nekkid) you MUST talk to us first to get an okay from us. Why is this? We know that some players can get way too crazy with sexing up their characters, and although that kind of behavior may be totally IC for some characters, we want to make sure the suddenness or frequency of it is realistic.
B) No sex involving characters under the age of 18. Sorry, but that's our limit, and it will be strictly enforced, especially after Livejournal's recent cut-down on... well, we're sure you know all about that already.
C) No sex during the day. Nighttime is your business, but it’s highly unlikely that two lovebirds could get very far with nurses and doctors watching their every move.
7) On the topic of romance, let it be known that pairings of all sexualities are welcome. That means shounen-ai/slash, shoujo-ai/femmeslash, or het. (Male on male, female on female, or male on female. ...Or female on male. What have you. XD;)
Of course, we don’t condone rampant sex everywhere with no rhyme or reason. Basically, as long as you keep your character IC, you can pair him or her however you like.
8) This is kind of a no-brainer, but you can’t kill other characters. The only possible exception to this rule would be if you, the other character, and the mods all worked it out so that a character who was about to be dropped could be killed off for the sake of plot continuity. This also goes for mortal wounds. For example, if one character injures another character so badly that the wounded character is literally incapacitated, which is definitely not fun for his or her mun. If you want to get into a patient-to-patient brawl, it’s a good idea to check with the other character’s mun over how much damage you two are willing to do to one another. Basically, respect your fellow players and how they have just as much of a right to kick ass as you do. Okay? X3
9) Read and comply with the other, more specific guidelines in
10) Communicate! This is perhaps the most important rule of all. If muns don’t feel comfortable talking to their mods, people end up trying to “get away” with things behind someone’s back because they think their character will be stripped of all fun otherwise. Bad idea. What we want to encourage most is that we want to hear what you have to say! Complaints, suggestions, compliments--we want you to talk to us and ask us about anything you need. Do you think we’re being unfair about enforcing particular rules and not others? Tell us! Do you think our characters are getting cooler stuff done to them than yours? Let us know! We’d love to accommodate any wants or needs you guys have, but first, we need to actually know what your concerns are. Be aware that as long as we’re online, we’re probably totally available to be pummeled with questions, and we appreciate the pummeling. <3 In the same way that you guys aren’t imprisoned, we aren’t crazy doctors on an intercom who think that only we should have fun, especially at night. (During the day, admittedly, your character is going to have to deal with a lot stricter rules for the sake of realism, and we can’t really change much of that. :/) But still! Be open! Be honest! The last thing we want to be is unapproachable. <3
11) Stay IC. You thought we went over this? Well, we sort of did, but in this context, we mean IC in terms of your character. Just because your character is in a universe where a satanic mental hospital is the scope of their entire existence doesn’t mean that you can completely throw their characterization out the window. This is another reason why we’ll be paying so much attention to the quality of your application. We want to make sure that you have such a good handle on your character that, if he or she is screwed with mentally or physically in the way that Landel’s tends to do, you are skilled enough to ensure that your character remains the same character.
12) Have fun! Yeah, it’s corny, we know, but if you disagree with any of the policies here and feel you couldn’t deal in an RP with such detailed guidelines, you might not want to apply, or, even better, let us know why you don’t feel comfortable applying so we can try to improve what we can. The general point of Landel’s is to create an environment where your character is at such a disadvantage that you, the mun, are challenged to find interesting ways to get around problems that wouldn’t be such a threat to a character in their native world, and therefore, give you something new and fun to work with! However, if you feel that this community fails to facilitate that kind of experience, please let us know.
----
Read all of that? Not sure if you absorbed all those insanely dense masses of text? They’ll always be here for you to check up on, so if your memory gets hazy during the course of the RP, feel free to come back here and skim for what you need to know--or even drop us mods a line if you can’t find what you’re looking for! In any case, please add the words “this guy are sick” to the end of your application so we can make sure that you truly got through all of this. After all, you certainly deserve a reward for being thorough. <3
Failure to comply with these rules will result in contact from the mods through IM, LJ, or e-mail. If, even after multiple warnings, you fail to respond and/or refuse to change your ways, you will receive a final warning and be removed from the community.
Since we definitely don’t want to have to get to that point, make sure to stay in contact with the mods and let us know if you’re worried that you’re overstepping what’s allowed or if a policy should be tweaked. Forewarning and communication. That’s all we ask for. <3
11 November 2006 @ 12:30 am
03 November 2006 @ 11:30 pm
PAGE STILL UNDER RECONSTRUCTION
We realize it's hard to gauge how long or in-depth your app should be without having access to anything that you can use for comparison. Therefore, here are five apps that were easily accepted by us Landamned mods.
Basically, the point we're trying to get across here is that when we say detailed, we mean detailed. The more information you give us about the character you want to take, the better we can see your interpretation of him/her and be assured that you'll do a good job. ♥
Note: If you see any questions missing in these examples that are present on our current application, it means that those questions were added to our template after the apps below were sent in.
Since the example applications can't all fit in one post, here are links to them. Let us know if any formatting is off!
Godot / Diego Armando
Ace Attorney: Trials and Tribulations | Genre: Law/Crime Procedural/Mystery | Medium: Video Game
Note how, in the personal history section, the applicant goes into detail about the events most important to the character's development while leaving out many of the events that are least relevant to him. Also, pay attention to the thoroughness of the personality section (but keep in mind that while a chronological description works for this particular character, given that he goes through such radical changes during his canon, you should generally explain the changes to a character's ideology in the personal history section rather than the personality section). Another thing to note is that, while the applicant thoroughly explains the character's superficial quirk (coffee consumption) throughout the application, she treats it as a reflection of the deeper aspects of his characterization rather than using it as a basis. Lastly, look at the scope/psychological effects sections towards the end and take note that the applicant has solid plans for him within the game and has specifically chosen to take him from a point in canon that she feels gives him maximum potential for character development.
Jack O'Neill
Stargate SG-1 | Genre: Science Fiction | Medium: Movie / Live-Action TV
The big thing that we'd like to draw attention to here is the clarity and relative conciseness of the personal history, especially for a series as long and complicated as this one; also note how it is worded and explained in such a way that it is easy for someone unfamiliar with the series to follow. Similarly, the personality section is thorough without being incredibly huge and there is a good amount of explanation in the scope/psychological effects sections.
Temperance Brennan
Bones | Genre: Crime Investigation Procedural | Medium: Live-Action TV
The specific aspect of this application that should be noted is the detail put into the non-magical skills section; if a character is an expert in a certain field or if they have extensive training in some kind of discipline, it should be explained to us in detail to show us that the applicant is fully aware of the extent of the character's knowledge. Again, note how the personal history for this character has been condensed down to a manageable size rather than each episode being described in extreme detail.
Willy Wonka
Charlie and the Chocolate Factory | Genre: Fantasy | Medium: Book
This is a wonderful application overall, mostly because the applicant takes a character who could be easily apped "for the lulz" and instead fully fleshes him out in a very thoughtful way. Also note the great handle that the applicant has on the character's voice in the third-person sample and how, even though there are a couple of sentences from an NPC's perspective, the sample is still very much dominated by the character's thoughts and actions.
Yamazaki Ayumu
Peacemaker Kurogane | Genre: Shounen / Action / Historical Fiction | Medium: Manga
Mod's Notes:
We realize it's hard to gauge how long or in-depth your app should be without having access to anything that you can use for comparison. Therefore, here are five apps that were easily accepted by us Landamned mods.
Basically, the point we're trying to get across here is that when we say detailed, we mean detailed. The more information you give us about the character you want to take, the better we can see your interpretation of him/her and be assured that you'll do a good job. ♥
Note: If you see any questions missing in these examples that are present on our current application, it means that those questions were added to our template after the apps below were sent in.
Since the example applications can't all fit in one post, here are links to them. Let us know if any formatting is off!
Godot / Diego Armando
Ace Attorney: Trials and Tribulations | Genre: Law/Crime Procedural/Mystery | Medium: Video Game
Note how, in the personal history section, the applicant goes into detail about the events most important to the character's development while leaving out many of the events that are least relevant to him. Also, pay attention to the thoroughness of the personality section (but keep in mind that while a chronological description works for this particular character, given that he goes through such radical changes during his canon, you should generally explain the changes to a character's ideology in the personal history section rather than the personality section). Another thing to note is that, while the applicant thoroughly explains the character's superficial quirk (coffee consumption) throughout the application, she treats it as a reflection of the deeper aspects of his characterization rather than using it as a basis. Lastly, look at the scope/psychological effects sections towards the end and take note that the applicant has solid plans for him within the game and has specifically chosen to take him from a point in canon that she feels gives him maximum potential for character development.
Jack O'Neill
Stargate SG-1 | Genre: Science Fiction | Medium: Movie / Live-Action TV
The big thing that we'd like to draw attention to here is the clarity and relative conciseness of the personal history, especially for a series as long and complicated as this one; also note how it is worded and explained in such a way that it is easy for someone unfamiliar with the series to follow. Similarly, the personality section is thorough without being incredibly huge and there is a good amount of explanation in the scope/psychological effects sections.
Temperance Brennan
Bones | Genre: Crime Investigation Procedural | Medium: Live-Action TV
The specific aspect of this application that should be noted is the detail put into the non-magical skills section; if a character is an expert in a certain field or if they have extensive training in some kind of discipline, it should be explained to us in detail to show us that the applicant is fully aware of the extent of the character's knowledge. Again, note how the personal history for this character has been condensed down to a manageable size rather than each episode being described in extreme detail.
Willy Wonka
Charlie and the Chocolate Factory | Genre: Fantasy | Medium: Book
This is a wonderful application overall, mostly because the applicant takes a character who could be easily apped "for the lulz" and instead fully fleshes him out in a very thoughtful way. Also note the great handle that the applicant has on the character's voice in the third-person sample and how, even though there are a couple of sentences from an NPC's perspective, the sample is still very much dominated by the character's thoughts and actions.
Yamazaki Ayumu
Peacemaker Kurogane | Genre: Shounen / Action / Historical Fiction | Medium: Manga
Mod's Notes:
28 October 2006 @ 06:20 am
This is a list of characters who have been requested by current players as characters they'd like to interact with but who aren't currently taken in our roster. (Keep in mind that apping one of these characters does not mean that you'll be more likely to be accepted than if you app someone who isn't on the list.) This is not where you ask to reserve characters. In fact, we don't allow character reserves at all; more on that in the Application Guidelines.
If you are a current player and would like to make one or more requests, please comment on this entry with your requested character(s) and their corresponding fandom(s). Your comment will be deleted when your requests are formally added to the list.
Rules for Adding
1) Only current players may make requests.
2) Please be reasonable with how many people you request---requesting two or three characters every month is probably the limit, since we don't want this list to get too long, as that would dilute our general desperation to get these particular characters.
3) Also be reasonable with who you request. You may certainly request characters who are close to a character you already have, but please don't use this justification for requesting characters so minor or obscure that they wouldn't realistically stand on their own as an RPable character. Same goes for characters who wouldn't fit our "appropriate for setting" criteria, i.e. someone like Winnie the Pooh. If there is someone currently on this list who you don't think meets this criteria, please let us know; we might have missed it since we don't know all the fandoms.
4) Please comment with your personal journal or character journal for this RP so that we can make sure you're a current player. Any anonymous comments will be ignored and deleted.
( Requested Characters )
If you are a current player and would like to make one or more requests, please comment on this entry with your requested character(s) and their corresponding fandom(s). Your comment will be deleted when your requests are formally added to the list.
Rules for Adding
1) Only current players may make requests.
2) Please be reasonable with how many people you request---requesting two or three characters every month is probably the limit, since we don't want this list to get too long, as that would dilute our general desperation to get these particular characters.
3) Also be reasonable with who you request. You may certainly request characters who are close to a character you already have, but please don't use this justification for requesting characters so minor or obscure that they wouldn't realistically stand on their own as an RPable character. Same goes for characters who wouldn't fit our "appropriate for setting" criteria, i.e. someone like Winnie the Pooh. If there is someone currently on this list who you don't think meets this criteria, please let us know; we might have missed it since we don't know all the fandoms.
4) Please comment with your personal journal or character journal for this RP so that we can make sure you're a current player. Any anonymous comments will be ignored and deleted.
( Requested Characters )
26 October 2006 @ 10:42 pm
22 October 2006 @ 01:05 am
1st Floor | Room Descriptions
2nd Floor | Room Descriptions (In Progress)
Basement | Area Descriptions
Surrounding Area / Mine (Level One) / Mine (Level Two) / Ruins | Area Descriptions
Doyleton | Town Descriptions
Awaiting:
3rd Floor Map
Med Wing Map
Grounds Map
Room Descriptions for all of the above, and the second floor.
2nd Floor | Room Descriptions (In Progress)
Basement | Area Descriptions
Surrounding Area / Mine (Level One) / Mine (Level Two) / Ruins | Area Descriptions
Doyleton | Town Descriptions
Awaiting:
3rd Floor Map
Med Wing Map
Grounds Map
Room Descriptions for all of the above, and the second floor.
22 October 2006 @ 12:48 am
05 October 2006 @ 02:39 am
05 October 2006 @ 02:19 am
05 October 2006 @ 02:18 am
Userinfo Standard Form External Sources Informational Link |
04 October 2006 @ 10:06 pm
You may apply to take a doctor, (that is, you will be a mod whose tasks only include playing a doctor during therapy sessions), if you have have had at least one character in play for a month or more. You may send in an application whenever the userinfo states that Doctor Applications are open.
Your doctor must come from a pre-existing series, and you should play him/her with as much attention to staying in-character as you would a normal patient character. In order to be eligible to take on the role of a doctor, your character must canonly have the title of "Doctor" or "Professor" as part of his/her name, and must have some kind of medical or scholarly background, though due to certain circumstances that Landel's provides, that background doesn't necessarily need to be realistically related to mental health.
If accepted, you'll be filled in on the roles of the doctors, (as well as their level of knowledge of the inner workings of Landel's), straight away, and we'll discuss with you how your doctor should generally treat patients within the scope of their own IC-ness. Due to limited doctor slots, a player may only have one doctor character.
Note: Due to the fact that doctors are now way more interactive and have so much more freedom to move around than they did before, this application has become a bit more detailed due to the fact that they've become more like regular patient-characters and we must change our inquiries to reflect that.
Name/Handle:
Age:
Gender:
Timezone:
Email Address:
Personal LJ username:
AIM/other messenger screenname:
Character(s) you currently play at Landel's:
Doctor's Full Name:
Doctor's Age:
Doctor's Gender:
Series Doctor is from:
Have you played the game/watched the movie or anime/read the book or comic, etc. that your doctor hails from?: (Please don't give us a simple "yes" or "no" for this. Instead, tell us how much of your character's series you've been exposed to and/or give us an explanation of how familiar you are with your character's series.)
Please give us a detailed personal history of your doctor: (Where he/she was born, who he/she was raised by, achievements, goals, etc. Note: Please do not link us to an outside source such as Wikipedia for this; we want you to demonstrate your knowledge of your character through your own words. If you give us a link instead of a bio, we won't read it unless it's supplementary information. Also keep in mind, however, that we don't need a scene-by-scene summary of a series--more like a detailed overview of the important events in your character's life and how they shaped them into who they are today. If there's anything in your character's backstory that's canonly vague or not yet revealed, make as many educated guesses as you can and let us know that you're speculating on those particular aspects of your character's history.)
Please give us a detailed description of your doctor's personality:
Please give us a detailed physical description of your doctor:
What kinds of magical/special/crazy powers does your character have, if any?:
If present, how do you plan to tweak those powers to make him/her a more realistic addition to the Landel's daytime staff?: (Please be as detailed and reasonable as possible; we're very strict about godmodding!)
Although we already know your character is a professor/doctor, what, exactly, is their field of expertise?:
Does your character have any other non-magical skills or abilities that we should know about besides their field of expertise?:
What point in time are you taking your doctor from when he/she appears at Landel's?: (For example, first episode, end of series, pre-game, post-movie, etc.? You can choose whatever you like, but please be as specific and detailed as you can--if possible, right down to the moment.)
Why are you interested in playing this character as a doctor instead of a patient?:
How would you explain your doctor ending up as part of the Landel's staff?:
How would your doctor approach patients during therapy?:
Doctor Sample:
Replace this block of text with a sample doctor post for us in third person, past tense. Your sample should be 500 words or more.
---
Finally, please attach a picture of your character to your email so we can get an idea of who you're talking about. (An official, full-body photo/illustration would be best, but if such a picture doesn't exist, go for whatever best alternative you can find. If your character is minor or obscure to the point that you don't have any pictures at all, please say so here and make sure that your physical description is as fleshed-out as it can possibly be.)
NOTE: We are looking for quality in our writers. We reserve the right to reject your application if we feel you don't have a strong command of your doctor or of the English language. These applications will be held to high standards, so we expect for you to do your best to meet them.
Your doctor must come from a pre-existing series, and you should play him/her with as much attention to staying in-character as you would a normal patient character. In order to be eligible to take on the role of a doctor, your character must canonly have the title of "Doctor" or "Professor" as part of his/her name, and must have some kind of medical or scholarly background, though due to certain circumstances that Landel's provides, that background doesn't necessarily need to be realistically related to mental health.
If accepted, you'll be filled in on the roles of the doctors, (as well as their level of knowledge of the inner workings of Landel's), straight away, and we'll discuss with you how your doctor should generally treat patients within the scope of their own IC-ness. Due to limited doctor slots, a player may only have one doctor character.
Note: Due to the fact that doctors are now way more interactive and have so much more freedom to move around than they did before, this application has become a bit more detailed due to the fact that they've become more like regular patient-characters and we must change our inquiries to reflect that.
Name/Handle:
Age:
Gender:
Timezone:
Email Address:
Personal LJ username:
AIM/other messenger screenname:
Character(s) you currently play at Landel's:
Doctor's Full Name:
Doctor's Age:
Doctor's Gender:
Series Doctor is from:
Have you played the game/watched the movie or anime/read the book or comic, etc. that your doctor hails from?: (Please don't give us a simple "yes" or "no" for this. Instead, tell us how much of your character's series you've been exposed to and/or give us an explanation of how familiar you are with your character's series.)
Please give us a detailed personal history of your doctor: (Where he/she was born, who he/she was raised by, achievements, goals, etc. Note: Please do not link us to an outside source such as Wikipedia for this; we want you to demonstrate your knowledge of your character through your own words. If you give us a link instead of a bio, we won't read it unless it's supplementary information. Also keep in mind, however, that we don't need a scene-by-scene summary of a series--more like a detailed overview of the important events in your character's life and how they shaped them into who they are today. If there's anything in your character's backstory that's canonly vague or not yet revealed, make as many educated guesses as you can and let us know that you're speculating on those particular aspects of your character's history.)
Please give us a detailed description of your doctor's personality:
Please give us a detailed physical description of your doctor:
What kinds of magical/special/crazy powers does your character have, if any?:
If present, how do you plan to tweak those powers to make him/her a more realistic addition to the Landel's daytime staff?: (Please be as detailed and reasonable as possible; we're very strict about godmodding!)
Although we already know your character is a professor/doctor, what, exactly, is their field of expertise?:
Does your character have any other non-magical skills or abilities that we should know about besides their field of expertise?:
What point in time are you taking your doctor from when he/she appears at Landel's?: (For example, first episode, end of series, pre-game, post-movie, etc.? You can choose whatever you like, but please be as specific and detailed as you can--if possible, right down to the moment.)
Why are you interested in playing this character as a doctor instead of a patient?:
How would you explain your doctor ending up as part of the Landel's staff?:
How would your doctor approach patients during therapy?:
Doctor Sample:
Replace this block of text with a sample doctor post for us in third person, past tense. Your sample should be 500 words or more.
---
Finally, please attach a picture of your character to your email so we can get an idea of who you're talking about. (An official, full-body photo/illustration would be best, but if such a picture doesn't exist, go for whatever best alternative you can find. If your character is minor or obscure to the point that you don't have any pictures at all, please say so here and make sure that your physical description is as fleshed-out as it can possibly be.)
NOTE: We are looking for quality in our writers. We reserve the right to reject your application if we feel you don't have a strong command of your doctor or of the English language. These applications will be held to high standards, so we expect for you to do your best to meet them.
02 October 2006 @ 08:20 pm
You may apply to be an NPC mod, (that is, a mod whose tasks only include siccing nurses and monsters on fellow characters), if you have have had at least one character in play for a month or more. You may send in an application whenever the userinfo states that NPC Mod Applications are open.
Name/Handle:
Age:
Gender:
Timezone:
Email Address:
Personal LJ username:
AIM/other messenger screenname:
Character(s) you currently play at Landel's:
Why are you interested in playing the nurses and monsters?:
How would you determine who to attack and who to leave alone, as well as with what force to attack them with?:
Monster Sample:
Replace this block of text with a sample monster post for us in third person, past tense. Your sample should be 250 words or more.
Nurse Sample:
Replace this block of text with a sample nurse post for us in third person, past tense. Your sample should be 250 words or more.
---
NOTE: We are looking for quality in our writers. We reserve the right to reject your application if we feel you don't have a strong command of the NPCs or of the English language. These applications will be held to high standards, so we expect for you to do your best to meet them.
Name/Handle:
Age:
Gender:
Timezone:
Email Address:
Personal LJ username:
AIM/other messenger screenname:
Character(s) you currently play at Landel's:
Why are you interested in playing the nurses and monsters?:
How would you determine who to attack and who to leave alone, as well as with what force to attack them with?:
Monster Sample:
Replace this block of text with a sample monster post for us in third person, past tense. Your sample should be 250 words or more.
Nurse Sample:
Replace this block of text with a sample nurse post for us in third person, past tense. Your sample should be 250 words or more.
---
NOTE: We are looking for quality in our writers. We reserve the right to reject your application if we feel you don't have a strong command of the NPCs or of the English language. These applications will be held to high standards, so we expect for you to do your best to meet them.
01 October 2006 @ 02:23 am
( Patient's Room Layout )
This how each two-patient room is laid out. The first listed patient of each pair in the Patients List is Patient 1, and the second is Patient 2. (The top two drawers of the dresser belong to Patient 1 and the bottom two drawers belong to Patient 2. The closet has a sliding door.)
This how each two-patient room is laid out. The first listed patient of each pair in the Patients List is Patient 1, and the second is Patient 2. (The top two drawers of the dresser belong to Patient 1 and the bottom two drawers belong to Patient 2. The closet has a sliding door.)
01 October 2006 @ 12:52 am
Policies Definition of "Activity" Penalties E-Mail Warning |
01 October 2006 @ 12:43 am
You've been accepted! Join all of the communities. IC Fill out some forms. Contact List Get your character in the game. Vote in the introduction poll. |
01 October 2006 @ 12:34 am
Summary Further clarification/explanation to be added. Equipment Journal Clothing T-Shirts |
01 October 2006 @ 12:33 am
While the doors are all locked during the day, everything (almost everything, anyway) unlocks at night. While the day is structured, night is chaos. Roam the halls, trash an office, loot another patient’s room—all of it is at your command. Depending on your character, they could team up, go it alone, use and abuse others, latch onto stronger people, and so on.
As you’ve probably figured out by now, everything is much more sinister during nightshift. The nurses and animals morph into monsters that will be after you, mainly during comments from
damned_monsters or
damned_nurses invading your post without warning. (You can also request for a monster or nurse to attack your character if your thread is getting boring.) You will have the radio helping you out from time to time, though—if your character decides to carry it around with them, anyway!
The intercom is still around during nightshift. The Head Doctor is decidedly worse at night, in fact. The posts will show up randomly for taunting the patients, rearranging the building, and so on. There could be a public post in the main community that will apply to all patients, or it can post in a comment to mess with a certain person/group.
The duration of nightshift is three weeks.
As you’ve probably figured out by now, everything is much more sinister during nightshift. The nurses and animals morph into monsters that will be after you, mainly during comments from
The intercom is still around during nightshift. The Head Doctor is decidedly worse at night, in fact. The posts will show up randomly for taunting the patients, rearranging the building, and so on. There could be a public post in the main community that will apply to all patients, or it can post in a comment to mess with a certain person/group.
The duration of nightshift is three weeks.
01 October 2006 @ 12:32 am
All characters have their powers lessened. Magic is weak, alchemy is weak, etc. They will become exhausted from using their powers much faster than they would back home. You don’t have to incapacitate your character completely—figure something out within reason. We trust you with this, but we will let you know if you’re granting your character too many powers. Once again, patients under special counseling have their full powers.
01 October 2006 @ 12:31 am
Special Counseling happens every other Nightshift (with on SCer on M-U night), and four lucky players are selected at random from the Landamned roster to take part in it. (Once a player has taken part in it, they will be ineligible for selection (for M-U, as well) until everyone else in the entire roster has also had a chance (unfortunately, since we get so many new players each application cycle, the chances of this are very unlikely); players may also be considered ineligible for selection on a particular Nightshift if they are on hiatus or inactive.) Once four players are selected, the mods will decide which of that player's characters would work best with SC that night (i.e. if they're strong enough to pose a threat, but not strong enough that they'd destroy all of Landel's), and then notify the player of their good fortune and of the mods' decision.
But what is Special Counseling? It's.. well, it's this (XD):
1) For one night, your character is working on the Institute's side, and their main goal is to stop patients from proceeding any further through the Institute's grounds and to get patients to go back to their rooms. However, your character doesn't necessarily need to be fully aware of their orders; for example, if your character was a good guy who worked for a particular vigilante organization, they might have been temporarily brainwashed into thinking that the patients are the bad guys that they're trying to capture.
2) Your character gets all their normal powers, clothes, weapons, defenses---everything back. If you think your character is WAY too powerful for the purposes of SC in their normal state, however, you should certainly talk to us about giving them some limitations.
3) Your character has explicit orders to NOT kill any patients. They can badly injure them, immobilize them, or knock them out, etc., but killing is a big no-no. (The only exception to this is if you work something out with a player who's looking to get their character killed off.)
4) Your character cannot be easily "snapped out" of their brainwashing. The only people that would have even the slightest chance of affecting them would be people they were extremely close to in their original world, and even then, it would probably only cause enough of a hesitation to give a chance to said person to knock your character out before they did any more damage.
5) If your character is knocked out, they're free to be looted by other patients. Although all of their clothing, special items, weapons, etc, are free to be used during that entire nightshift by whoever grabs them, only ONE possession taken from your character will still exist in the morning. (So, for example, your character has a gun, a bullet-proof vest, and a helmet. Although three different people take those three objects once your character is knocked out, only one of those people will still have the item they looted once the morning comes.) What gets kept and who gets to keep it can either be worked out amongst the players, or, if people decide to compete for one or more objects, we mods can be called in to randomize who gets what. ;)
As far as what happens to your character before they appear as a bad guy: Your character is taken from their room by orderlies immediately after dinner (before the intercom's last dayshift post) and carted up to the third floor, at which point your character's memories get really fuzzy. (They might remember bits and pieces of being injected with serums or having their skull drilled into, being strapped down to a table--creepy stuff like that, but nothing vivid or tangible.) After that, they're put in the SC1, SC2, and SC3 cells on the second floor, and after that, they're unleashed on the unsuspecting public.
Given that we now have a dinner shift and possible roommate onlookers, you should inform your roommate's player that your character got SC so that you guys can keep things consistent. HOWEVER, neither you nor your roommate's player should tell anyone about the identities of the patients who got SC. Let's keep it a surprise, kay? >:]
Characters have all their former memories during SC, though they've been warped in whatever way the Institute sees most appropriate to make them work on their side. Your character will also remember all the events of Special Counseling (except for the aforementioned third-floor stuff) come morning.
As far as how attacking other characters works: Basically, you choose a location on one of the maps (a room, a hall, or an area outside), and run it by us mods to make sure no one else has claimed it or that it doesn't pose any logistical problems. Once you do that, you wait for an unsuspecting character or group of characters to enter your assigned area, and when the time seems ripe... BOOM! You attack! Still, some guidelines you should follow are...
1) All the fighting against your character should occur within one thread. Yes, we know that this makes posting harder than if one antagonist is going after smaller groups in different threads, but one person jumping from thread to thread is bound to cause some continuity errors or godmodding, regardless of how accidental those actions are. The exception to this rule is if your character completes a fight with one group of patients (as in all their opponents have been knocked out or have run away), and decides to go on to a completely new bunch.
2) Your character may be powerful, but that doesn't mean they're invincible. As a player of an antagonist, no matter how temporary, you must take responsibility to keep up good communication with the other players in your thread so that there aren't any misunderstandings about attacks or how they damage characters. Also remember that it's just as easy for other players to slip into godmodding during a fight as it can be for an antagonist, so don't be hesitant to let us mods know if you think something is awry. It's happened before, and we're happy to help sort things out!
3) If no one enters your area after a couple of days or so, you're perfectly welcome to ask us to re-assign your character's area to somewhere that would be more active and fun.
4) Your character may not leave their assigned area without permission from us. We basically have the assigned-areas rule so that patients won't feel so ganged-up on as they would if we had SC patients running amok all over the place, but if you want your character to give chase and the players of the people you're chasing totally want you to do that too, you're perfectly welcome to so long as you run it by us and we give it the go-ahead.
But what is Special Counseling? It's.. well, it's this (XD):
1) For one night, your character is working on the Institute's side, and their main goal is to stop patients from proceeding any further through the Institute's grounds and to get patients to go back to their rooms. However, your character doesn't necessarily need to be fully aware of their orders; for example, if your character was a good guy who worked for a particular vigilante organization, they might have been temporarily brainwashed into thinking that the patients are the bad guys that they're trying to capture.
2) Your character gets all their normal powers, clothes, weapons, defenses---everything back. If you think your character is WAY too powerful for the purposes of SC in their normal state, however, you should certainly talk to us about giving them some limitations.
3) Your character has explicit orders to NOT kill any patients. They can badly injure them, immobilize them, or knock them out, etc., but killing is a big no-no. (The only exception to this is if you work something out with a player who's looking to get their character killed off.)
4) Your character cannot be easily "snapped out" of their brainwashing. The only people that would have even the slightest chance of affecting them would be people they were extremely close to in their original world, and even then, it would probably only cause enough of a hesitation to give a chance to said person to knock your character out before they did any more damage.
5) If your character is knocked out, they're free to be looted by other patients. Although all of their clothing, special items, weapons, etc, are free to be used during that entire nightshift by whoever grabs them, only ONE possession taken from your character will still exist in the morning. (So, for example, your character has a gun, a bullet-proof vest, and a helmet. Although three different people take those three objects once your character is knocked out, only one of those people will still have the item they looted once the morning comes.) What gets kept and who gets to keep it can either be worked out amongst the players, or, if people decide to compete for one or more objects, we mods can be called in to randomize who gets what. ;)
As far as what happens to your character before they appear as a bad guy: Your character is taken from their room by orderlies immediately after dinner (before the intercom's last dayshift post) and carted up to the third floor, at which point your character's memories get really fuzzy. (They might remember bits and pieces of being injected with serums or having their skull drilled into, being strapped down to a table--creepy stuff like that, but nothing vivid or tangible.) After that, they're put in the SC1, SC2, and SC3 cells on the second floor, and after that, they're unleashed on the unsuspecting public.
Given that we now have a dinner shift and possible roommate onlookers, you should inform your roommate's player that your character got SC so that you guys can keep things consistent. HOWEVER, neither you nor your roommate's player should tell anyone about the identities of the patients who got SC. Let's keep it a surprise, kay? >:]
Characters have all their former memories during SC, though they've been warped in whatever way the Institute sees most appropriate to make them work on their side. Your character will also remember all the events of Special Counseling (except for the aforementioned third-floor stuff) come morning.
As far as how attacking other characters works: Basically, you choose a location on one of the maps (a room, a hall, or an area outside), and run it by us mods to make sure no one else has claimed it or that it doesn't pose any logistical problems. Once you do that, you wait for an unsuspecting character or group of characters to enter your assigned area, and when the time seems ripe... BOOM! You attack! Still, some guidelines you should follow are...
1) All the fighting against your character should occur within one thread. Yes, we know that this makes posting harder than if one antagonist is going after smaller groups in different threads, but one person jumping from thread to thread is bound to cause some continuity errors or godmodding, regardless of how accidental those actions are. The exception to this rule is if your character completes a fight with one group of patients (as in all their opponents have been knocked out or have run away), and decides to go on to a completely new bunch.
2) Your character may be powerful, but that doesn't mean they're invincible. As a player of an antagonist, no matter how temporary, you must take responsibility to keep up good communication with the other players in your thread so that there aren't any misunderstandings about attacks or how they damage characters. Also remember that it's just as easy for other players to slip into godmodding during a fight as it can be for an antagonist, so don't be hesitant to let us mods know if you think something is awry. It's happened before, and we're happy to help sort things out!
3) If no one enters your area after a couple of days or so, you're perfectly welcome to ask us to re-assign your character's area to somewhere that would be more active and fun.
4) Your character may not leave their assigned area without permission from us. We basically have the assigned-areas rule so that patients won't feel so ganged-up on as they would if we had SC patients running amok all over the place, but if you want your character to give chase and the players of the people you're chasing totally want you to do that too, you're perfectly welcome to so long as you run it by us and we give it the go-ahead.
01 October 2006 @ 12:21 am
Main Characters The Head Doctor / Martin Landel Day Staff Doctors Night Staff Doctors Civilians Townspeople |
30 September 2006 @ 10:42 pm
Application Process How to Apply Application Review Response Time Application F.A.Q. Where do I reserve a character? Extra Characters Petitioning |
30 September 2006 @ 10:28 pm
